|15 teams||3 pending matches||76 owned planets||24 dropships||60 mechs in combat||885 idle mechs||1 ZEU-6S in service|
What's the difference between Factions, Mercs, etc?
Factions control many planets, and maintain those planets with more money than any other unit type. The problem is that they are spread too thin, and will require careful strategy to defend and grow.
Mercenaries are all about reputation. Are you reliable and at what price? Mercenaries depend on their allies and clients to make a name for themselves. Your mechs don't sell themselves.
Clans are the most feared of all the unit types. The invasion has begun. With plenty of money, a monopoly on clan mechs, and the best dropships, clans can squash just about anything. Where's the honor in that?
Pirates are stealthy, scrappy, thieves. They can't run a legitimate empire, but they know all the back doors and salvage tricks. It's not illegal if you don't get caught.